236[A,B,AB] (Agi)

236A

  • A projectile/trap that is placed in close proximity of Yukiko.

  • Can be used as a combo ender if the opponent is airborne in the corner as it can set up as oki .

  • Can be used as a starter to a combo.

  • This is will help set up fire break setups in the corner.

236B

  • A projectile/trap that is placed in a far proximity of Yukiko.

  • This is the only agi that can push the opponent back if they are grounded.

  • Can be used as a fullscreen pressure tool.

236AB

  • A projectile/trap that is placed in a close and far proximity of Yukiko (It tracks the opponent's position and where the A Agi position should be).

  • Can be used in combos without a CH or a FC due to its fast startup.

  • It is used to get to fire break setups in the corner.

  • Can use this move as a pressure extender.

j.236[A,B,AB]

  • They are mostly identical to their ground counterparts, just less recovery.

The flame portion of Agi can be held with the corresponding button(s) you used and on release to detonate.

If the flame portion is held long enough (about 1.5 seconds) it will explode twice.

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